Cyberpunk. I loves it. This is not one of the best, but it’s definitely an interesting idea: someone has a new revelation from God, and recruits followers; for various reasons they leave for a new world, but this is complicated by said revelation, so original dude has a scan done of his brain and this scan lives on as a computer programme to keep giving visions and explaining the revelation. Et viola: deus ex machina where you take an I-don’t-understand-Latin stance; a very literal ghost in the machine. Now add someone who wants a copy for themselves, but that would be illegal, and… here we are.
I do not understand the title.
The plot: is generally straightforward. The POV jumps around a bit, but not confusingly. There are a few twists in the tale, generally related to character revelations, and the conclusion was pleasingly both appropriate and not completely neat. It’s closer to a heist story than a quest, in the way the Object is sought after; the vaguely criminal, or at least not-completely-above-board, elements contribute to this feel. One of the problems for me is that there are some tantalising little side stories… but they’re only hinted at, never given conclusion or even fleshed out very much. And this was annoying mostly because some of them appear, at the start, as if they are going to become very important. But they don’t.
The characters: a good variety. (Hey, I think it passes the Bechdel Test! Woot!) There’s the kinda-cops on Eden, who each have troubled/secretive backgrounds but work well together (that makes it sound like a buddy-cop movie; it’s really not); a DaSilva (cloned bodyguard) and her employer; and an IT/weather tech on Eden who’s really not sure she wants to be there anymore. The POV switches between one of the cops and the IT woman, mostly, which works well. None of the characters are especially fleshed out – there’s some background here and there, but not a whole lot about motivation or interactions beyond the plot – and now that I think about it, I didn’t actually care much about any of the characters themselves.
All of this makes it sound like this is a novel not worth bothering with, but there are definitely some really great aspects – I did finish it, after all. If you’re not in to cyberpunk then it isn’t for you, but I really enjoyed the bits ‘online’, so to speak, with one of the characters stuck there and having to deal with their predicament – including hostile programmes and the possibility of being ripped out of the virtual world, with attendant physical ramifications. I also enjoyed much of the characters’ interactions, and the plot itself: it’s fast-paced, easy to read, and enjoyable. The world building isn’t wildly exciting or innovative, but some of the ideas that Scott brings out certainly are. There’s only a passing reference, but the issue of clones is fascinating, especially when they know what they are; she’s done interesting things imagining how the law might treat them. The question of FTL travel is barely touched on, but again is really interesting: Scott allows it, but with serious physical and mental consequences if you do it too many times. I would read a whole book that set out to explore that idea.
Long story short: I didn’t love it, but it doesn’t put me off other Scott novels (which is good, because I have at least one more already on the shelf…).